Phase #1
I knew I wanted to make a handful of elements I could reuse throughout the year for efficiency’s sake. At the same time, I had picked up Blender as a personal hobby. I decided to see if I could make all the elements I needed in 3D.
I had virtually no constraints for direction, so long as I included blue as a main color to match that semester’s color theme.
The tricky part of this phase was setting up the proper materials. I knew I wanted a painterly texture that responded well to light. Using my Krita skills, I made several noise patterns and overlaid them in the various colors needed for a normal map.